Functions
Init
function
#
func Init(arch *ssagen.ArchInfo)
ginsnop
function
#
func ginsnop(pp *objw.Progs) *obj.Prog
loadByType
function
#
loadByType returns the load instruction of the given type.
func loadByType(t *types.Type) obj.As
loadRegResult
function
#
func loadRegResult(s *ssagen.State, f *ssa.Func, t *types.Type, reg int16, n *ir.Name, off int64) *obj.Prog
spillArgReg
function
#
func spillArgReg(pp *objw.Progs, p *obj.Prog, f *ssa.Func, t *types.Type, reg int16, n *ir.Name, off int64) *obj.Prog
ssaGenBlock
function
#
func ssaGenBlock(s *ssagen.State, b *ssa.Block, next *ssa.Block)
ssaGenValue
function
#
func ssaGenValue(s *ssagen.State, v *ssa.Value)
ssaMarkMoves
function
#
ssaMarkMoves marks any MOVXconst ops that need to avoid clobbering flags.
func ssaMarkMoves(s *ssagen.State, b *ssa.Block)
storeByType
function
#
storeByType returns the store instruction of the given type.
func storeByType(t *types.Type) obj.As
zerorange
function
#
func zerorange(pp *objw.Progs, p *obj.Prog, off int64, cnt int64, _ *uint32) *obj.Prog